Herd instinct/ social game
A group, a tribe, a team, a collectivity, a society, a people, an association, a class, a clan, a population, a nation, an ethnic group, a horde, a conglomerate, a consortium, a cartel, a clan, a gang, a groupuscule, a league, a clique, a chapel, a phalanx, a school, a sect, a gang, a mafia, a faction, a cabal, a coterie, a camarilla, a possee...
While the Inuits have more than 50 words to define snow according to its state, how many do we have to define our collectives?
It's amazing, this need not to stay alone for too long. Hermits are the exception that proves the rule. The human being likes to live with several people.
The objective of pArrrAd is to propose a game around the societies, while keeping the playful and friendly character of the bAlllAd company which made its singularity and its success.
pArrrad also approaches the three practices of parades:
The love paradeThestrolling before a show or an event The military exhibition.
Three sound drivers
While in the show " bAlllAd ", only one sound commander accompanied the public, on pArrrAd, we will have to deal with three audio pilots.
These pilots take under their wings up to a hundred people, that is to say 300 helmeted people, who parry with the rest of the public.
Two types of audience
There are three opportunities during the pArrrAd to get a helmet, and join the clan, tribe or nation. Thus, the most willing can start the adventure from the beginning, and the less adventurous can take the time to reassure themselves ;-). You can also remain simple observers and see how the pArrrAd evolves. Even if you will not be in the secret of what is broadcasted in the helmets, the presenter will be able to guide you in the adventure.
The helmets give themselves to be seen, it is necessary to have an audience to watch them... It must be useful, one of the rules being : "to participate is not the important thing".